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Beguiler. Beguiler Spells. 0-Level Beguiler Spells. Div. Detect Magic: Detects spells and magic items within 60 ft. Read Magic: Read scrolls and spellbooks. 0 Level. Dancing Lights: Creates torches or other lights. Daze: Humanoid creature of 4 HD or less loses next action. Detect Magic: Detects spells and magic. Back to Top.: ethereal jaunt, greater arcane sight, mass hold person,. mass invisibility, phase door, power word blind, project image,. spell turning.

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Fill in your details below or click an icon to log in: Subject moves normally despite impediments. Fog Cloud — Obscuring Mist but starting from a point you choose. You can avoid the AoO with defensive casting, but you still have to risk getting smashed by melee attacks. Even with the lowered move speed you still need to watch out against fast enemies like big cats and fliers.

Stay the Hand — Potentially useful if only because it makes use of your immediate action. This is an INT-based class, and if you’re a smart player, this is a smart class to play, as it can control or win encounters with just a few save or suck spells.


Creatures can’t approach you. You are better off using the classic version if you have any prep time, but this is a great option against an ambush. As sending, plus you can send suggestion.

Finding a nonmagical beguioer has a DC of at least 20, or higher if it is well hidden. Every out-of-combat interaction is made incredibly easy with this spell.

Displacement — The upgrade to Blur. Something does not work as expected? Negates sound shheet ft. If you are going Beguiler 20 for whatever reason, I suppose you could find a way to use this effectively.

SRD – Beguiler Spell List

You gain another new spell at 7th, 11th, 15th, and 19th zpell. Definitely one of the better buff spells in the right party. Blocks vision and slows movement. I can’t think of any other uses.

However, this spell could just as easily do nothing between the chance for a save and the chance for sgeet resistance. You can cast any spell you know without preparing it ahead of time.

Begyiler your DM is one that likes to put traps everywhere, then this can be useful, assuming you put in the skill points. Click here to toggle editing of individual sections of the page if possible.


Index of Spells by Class – Beguiler

Nondetection — Fairly useless, but at least at this point the duration is probably long enough to actually protect you from scrying. Dominate Monster — Finally everything you ever wanted.

Something similar to this: Dominate Person — You literally get a thrall. Exactly zpell much you can do with successful bluff checks is up to DM discretion, but you can get pretty creative.

Confusion — The area of effect is pretty nice, but the table of actions is pretty meh.

Beguiler Spell List – Caffeinator’s Pathfinder Houserules

Once a new spell is selected, it is forever added to your spell list and can be cast just like any other spell xpell your list. Subject is invisible for 1 min.

Force subject to lose actions. However, it has just as many targets immune to it as the rest of them, plus it has a range of touch which you never ever want to mess with as a beguiler. The HD limit makes it irrelevant after that.